Daedalic, the development studio behind “Lord of the Rings: Gollum,” has concluded its game-making endeavors.


According to reports, German developer Daedalic Entertainment has decided to cease its internal game development activities and shift its focus to game publishing, sales, and marketing.

This information was shared in a translated post from Games Wirtschaft.

The studio acknowledged that it is going through a challenging phase following the release of their latest game, The Lord of the Rings: Gollum, which received significant criticism from both players and audiences.

Shortly after the game’s release in May, the development team issued an apology for its state at launch, expressing regret that it did not meet their own expectations.

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They sincerely apologized for any disappointment caused. Daedalic Entertainment is now evaluating its options and determining its future course of action.

As part of the restructuring process, it has been reported that 25 employees of Daedalic, out of a total staff of over 90 people, were recently laid off. Additionally, an unannounced Lord of the Rings game, which had been in development since mid-2022 and intended as a sequel to Gollum, has been canceled entirely.

However, despite these setbacks, Daedalic is still committed to improving The Lord of the Rings: Gollum through patches and updates. It remains to be seen what the future holds for Daedalic Entertainment and its involvement with The Lord of the Rings franchise.

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